In the beginning of the year, we looked at licensing for Autodesk AutoCAD. Today, we are announcing support for another Autodesk product, Maya. Similar to AutoCAD, Maya allows you to develop plug-ins, and in this post we are going to cover how licensing works if you plan to sell them.
Adding software licensing library
Maya supports Python 2 for plugin development. To add license verification, only two things are necessary:
- Download and place cryptolens_python2.py into your plugin folder.
- Add the correct namespaces and the key verification logic, as described here.
If you want to read more about plug-in development in Maya, please check out this tutorial.
The next step is to sell your plugin, which we covered in the AutoCAD article. As always, let us know if you have any questions 🙂