Unity is a powerful cross-platform game engine. Since it uses C# as the scripting language, we can easily integrate it with Cryptolens client library. In this post, we explain how you can add license key verification into a Unity game and briefly cover payment integration.
Adding software licensing
- Download the binaries (please pick those without “System.Management”).
- Place these binaries into “Assets” folder.
- Add code from the key verification tutorial.
A sample Unity project can be found here.
Once licensing is in place, the next step is to add payment integration. Since Cryptolens is cloud-based, you can easily integrate it with your own billing system or use our existing integrations with popular platforms such as Stripe and PayPal. You can read more about how this can be accomplished here.
Please feel free to reach out should you have any questions!